
Presented by Yves Guillemot
November 2nd17:15 - 18:15Room : Westmount
The interactive entertainment industry is in the midst of metamorphosis. From a traditional product-oriented business model, the video game industry is shifting towards establishing service-on-demand relationships with its customers, the players. Distribution models are evolving. The needs, habits and expectations of players are changing. But how, exactly? What will be the impact of these changes? How will HD games be affected by the huge wave of socialization?
During his Keynote presentation at MIGS, Yves Guillemot will try to answer these questions, and share Ubisoft’s vision for games of 2013, 2014, 2015 and beyond.
With a passionate team by his side for 25 years now, Yves took Ubisoft to #3 independent publisher worldwide (excluding Asia) in 2007. In 1986, fresh out of business school, Yves Guillemot decided to found his own company. In a booming entertainment industry, Yves chose to invest in video games, convinced that they were the future of the industry. Driven by a desire to push the gaming experience beyond its established limits, Yves and his four brothers created Ubisoft, referring to “ubiquity,” which translated their ambition to be present all over the world. With a passionate team by his side for 25 years now, Yves took Ubisoft to #3 independent publisher worldwide (excluding Asia) in 2007.





