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Technology   
Supersize your Production Pipe! (aka How to Get the Best From Your Studio’s Content Creation Tools and Data Pipeline)

Presented by Paul MartinDirector of TechnologySlant Six Games

November 2nd11:15 - 12:15Room : Verdun



With the complexity of today’s video games and their associated tight development timelines, it is of paramount importance for studios to have a highly efficient content-authoring process and production workflow. This lecture will give valuable insight into how to create new content-authoring tools and data transformation pipelines that will promote efficient workflow for production teams. It will explore three main areas of asset production and conditioning: authoring tools, data transformation and infrastructure. Certain other technologies that greatly improve workflow and iterative development times will also be explored, such as asset hot-swapping for art and data assets, tweaker systems and budgeting systems.

 

Learning Objectives

- Create or improve studio content-authoring tools that will support an efficient production process.

- Gain knowledge into Build, Test & Ship infrastructures that will support a medium-to-large-sized team.

- Discover how to manage and organize large numbers of game assets.

 

 

 



Paul-Martin
About Paul Martin

Paul has been writing code for videogames since 1996 and is currently the Director of Technology for Slant Six Games, and one of it's founding owners. His development background is in low-level graphics rendering, architectures and special effects and has expert knowledge in the areas of; authoring tools, data pipelines and team process for large development teams for video games. He firmly believes that game studios are as good as their development tools and has been involved for many years developing bespoke tools and data build pipelines, for generating optimal game content. His professional interests include technical management, with an emphasis on optimizing process and work flow. His recreational interests include all gravity sports involving mountains and rubber treads. Paul cordially invites anyone else in the industry to join him in any of the above.

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